Skip to content

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Latest commit

 

History

77 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

C++ and OpenGL Minecraft Project

This project is an implementation of the popular game Minecraft using the C++ programming language and the OpenGL graphics library. The main objective is to recreate the original game reforcing my knownledge in OpenGl and recreate the experience using my own implementations and algorithms. For educational purposes only. (Work in progress)

Some screen captures of the actual state of the project! It could not look so spectacular but there are many things happening there under the hood. Frustum culling, deltaTime , basic diffuse lighting, world_ building optimizations, etc.

image Separete shaders, for solid and water. image World height map is still very basic, will implement noise map generator. image First, stone is generated following a height map, then the corresponding stone is replaced by soil and, finally, water is added to 60 blocks high. image The inner faces are neither constructed nor rendered, fps 🚀

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages